Unfortunately due to a schedule clash, the training classes have been moved to the 26th and 27th of November. For those of you already signed up, please send another mail to confirm a place at the revised time. Apologies to those who had already made plans, the above date is now final and will not change.
Another 3d training session is being planned for the 22nd and 23rd of October, in association with the LFPUG. This is the first to focus purely on the Away3d engine, and should offer the opportunity to delve a bit further into the tricks and techniques at your disposal for producing 3d content in Flash. Full details of the the two days can be found here. A copy of the synopsis follows:
Essential Away3d Techniques
Two days of practical tips and tricks for producing Flash 3D content using the Away3D engine.
Learn how to maximise the potential of Away3D with the co-founder and chief architect Rob Bateman. Old and new features will be covered in detail, including the latest updates available in the recently announced 2.2 release. Topics range from generic 3d concepts to detailed walkthroughs of real-world techniques designed to aid 3D design and development in Flash. Full source code is provided for all explanatory demos.
This course is aimed at developers and code-oriented designers interested in using real-time 3D in their flash work with the Away3D engine. Minimum requirements: Introductory or Intermediate level knowledge of Actionscript 3.0 and Flex Builder/FDT/CS3.
The course still uses the smaller class sizes found to work well in previous training sessions, and at Â£200+VAT should be within everyone’s budget ;). To book a place, please contact training AT lfpug.com.